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Fort Wars

BlueBerryWizard Posted by BlueBerryWizard at 06:28 PM on December 26, 2008

Fort Wars




[Category] Builder, Monarchy, Epic, Farming, Mining, Forestry, etc.


[Progress] Development Stage: Stage 2, Open Beta. (There are a total of 10 stages outlined in detail in the ingame help menu)


[Development Status] Open Beta. There are no requirements (currently) to work on Fort Wars but Newgen World Editor might be necessary later on.


[Synopsis] Fort Wars is a strategy game. On average a game of Fort Wars takes about 4 hours to complete. You start of in a fort with one house and children on the way! It is up to you to make sure they survive to adulthood and that everyone kills the rebels as fast as possible. If the rebels get out of hand, as they usually do when there are too many noobs or the game is ill-fated (A lot of the gameplay relies on chance), you must harvest enough lumber (500) to get a house and begin a new empire somewhere else. Overtime as we continue work on the game the gameplay will change dramatically. For now it's about building an empire, massing weapons, expanding, building defenses, and forging alliances. Note that it takes a while to get used to playing this game.


[Story & Details] You are the leader of a people who dwell in a fort. One of the NPC foes you will encounter is "The Kingdoom of N00bia". The default factions are divided North VS South but if you want too you can forge new alliances later on (Changing alliances early in the game is unwise, infact it can be suicidal if your people are not separated from whoever you?re declaring war with). The game is heavy on strategy but rather light on story. It's up to the player to make there own story and secure their place in Fort Wars history.


[Platform] Wacraft III: The Frozen Throne

 

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